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How to Use Games in the TEFL Classroom

Last Updated on February 4, 2023

Games aren’t just a way to kill time — they’re one of the most effective tools in a TEFL teacher’s arsenal. A good classroom game can spark laughter, lower anxiety, and get even the shyest student to speak up. From the first day of class to the last review session, games bring energy and connection into the learning process.

And when you’re teaching abroad — where cultural gaps, language barriers, or low motivation can creep in — games are often the bridge. They allow students to explore English in a way that feels safe, social, and fun. Whether you’re working with five-year-olds in Thailand or adult learners in Spain, knowing how to choose and use the right game can make all the difference.

Why Games Work in Language Learning

Games trigger more than just fun — they tap into how our brains actually learn best. When students are relaxed, curious, and emotionally engaged, they retain information more effectively. That’s exactly what a well-designed game does. It brings language to life.

On a neurological level, games reduce the stress hormone cortisol and increase dopamine — the feel-good chemical that helps with motivation and memory. For English learners, this translates into better recall, more willingness to speak, and a positive emotional connection to the language itself.

Games also create low-stakes opportunities to take risks. Instead of feeling like they’re being tested, students are simply “playing” — and in doing so, they end up using grammar structures, vocabulary, and expressions in natural, memorable ways. The repetition happens organically, and confidence grows session by session.

Lastly, games help students interact with each other — not just the teacher. That peer interaction builds fluency through collaboration, negotiation, and problem-solving — all in English.

Matching Games to Your Teaching Goals

Games aren’t one-size-fits-all. To make them work, you’ll want to align each activity with a specific skill or objective. Are you reviewing vocabulary? Practicing a grammar point? Warming up the group? Each goal has its own set of ideal games.

Vocabulary Review
Try word association chains, Pictionary, or category races. These reinforce meaning and spelling while encouraging fast thinking.

Grammar Practice
Use games like “Relay Race” or “Sentence Scramble” where students physically move or manipulate sentence parts to match a structure. For speaking-focused grammar, role plays or condition-based games like “If I Were You…” work well.

Listening and Speaking
Try “Hot Seat,” information gap activities, or group interviews where students must listen actively and respond. Games that require movement and reaction help listening stick.

Reading and Writing
Story chains, timed writing relays, and comprehension-based board games can bring text to life. Students engage more deeply when they write as part of a fun challenge.

Communicative vs. Controlled Practice
Controlled games help reinforce accuracy; communicative games push for fluency. The best TEFL lessons include a mix — start with structured drills and lead into freer games where students apply the target language in context.

Choosing Games by Age Group

Every learner, no matter their age, appreciates an activity that doesn’t feel like schoolwork. But the type of game — and how you present it — should match the developmental and emotional needs of your students.

Young Learners (5–11 years old)
Think short, high-energy games with lots of visuals and movement. Flashcard games, Simon Says, or scavenger hunts work wonders. The key is keeping it fast-paced and physically active to hold attention and burn off energy.

Teenagers (12–18 years old)
Teens crave variety, competition, and social relevance. Try role plays, debate-style games, or anything involving creativity — like designing a product or solving a group mystery. They’ll be more engaged if the game feels age-appropriate and a little “cool.”

Adult Learners
Adults often prefer games that feel purposeful and respectful. Think simulation activities, problem-solving tasks, or real-world scenarios like giving advice, running a meeting, or navigating travel situations. Trivia, “Find Someone Who,” and language board games also work well when framed as collaborative rather than silly.

Adapting Across Ages
Many games are flexible — it’s all about how you explain and manage them. “Relay Race” might involve animals for kids but grammar review for adults. “Taboo” could use simple word cards for beginners or more abstract terms for advanced learners.

Classroom Management Tips for Game-Based Learning

Games are fun — but without structure, they can spiral quickly. To keep your classroom energized and focused, good management is essential. Set clear expectations before you even start the activity. Explain the rules simply, demonstrate if needed, and clarify what behavior is okay and what isn’t. This gives students confidence and keeps things on track.

Time limits are your best friend. Most games should last just long enough to keep excitement high but not long enough to drag or get chaotic. When in doubt, leave them wanting more.

For large classes, split students into teams or rotate through activity stations. In smaller groups, opt for pair work or games that involve everyone at once. Shy students often do better in small teams, while overly competitive ones might need gentle reminders that the goal is learning, not just winning.

Games aren’t just about fun — they can build classroom cohesion, communication, and mutual respect. With the right tone and setup, you can use games to promote collaboration, not chaos.

Adapting Games for Online or Hybrid TEFL

Teaching online doesn’t mean the end of interactive fun. Many classroom games adapt beautifully to virtual environments — it just takes the right tools and tweaks.

Platforms like Zoom, Google Meet, or Microsoft Teams now offer features like breakout rooms, polls, chat boxes, and shared whiteboards. These can all be used to recreate the engagement of in-person play.

Try these ideas:

  • Find Something Blue: Ask students to race around their house and bring back an item that matches a prompt. Great for vocabulary and energy boosts.
  • Online Pictionary: Use Zoom’s whiteboard feature or Jamboard for drawing and guessing vocab.
  • Poll Games: Pose multiple-choice grammar questions and have students vote in real time.
  • Board Races: Share a Google Slide or document where teams take turns adding answers.

Keep your instructions tight, and use your voice and visuals to maintain energy. A little enthusiasm from you goes a long way on screen.

Teacher-Approved Games That Really Work

Here are a few classics — tested and loved by TEFL teachers across the world.

  • Relay Race
    Divide the class into teams. One by one, students race to the board to write a word from the last lesson. No repeats! It’s perfect for revision and gets students physically and mentally active from the start.

  • If I Were You...
    Great for practicing conditionals or giving advice. Students get a mystery problem (e.g., “You lost your keys”) and walk around giving each other advice. They must guess their own problem based on what others say.

  • Hot Seat
    One student sits facing away from the board. The teacher writes a word, and the rest of the class gives clues. Great for vocabulary recall and encouraging full-class participation.

  • Two Truths and a Lie
    Ideal for first-day icebreakers. Students write three sentences about themselves (one false). Others guess which one is the lie. Builds fluency and classroom rapport.

  • Category Race
    Pick a theme (animals, countries, food) and have teams write as many items as they can in one minute. Works well with young learners and beginners.

  • Board Race
    Two teams line up. The first in each line runs to the board and writes a correct answer (e.g., verb in past tense), then hands off the marker. Perfect for quick-fire grammar review.

Each of these games can be adapted by level or topic. Keep a few in your back pocket — they’ll save your lesson more than once!

When Not to Use Games

Games are amazing — but there are moments when they aren’t the right tool.

If your class is struggling with understanding a new concept, it might be better to stick with clear, step-by-step explanation and examples first. Throwing in a game too soon can confuse students further or feel chaotic.

Be careful with lower-level students or shy learners — some games might feel too fast-paced or socially demanding. Choose inclusive, low-pressure activities where everyone can succeed.

Games also shouldn’t take over your lessons. They’re most effective when used strategically — as a warm-up, a practice tool, or a review method. Don’t use them as a filler or default.

Finally, be aware of cultural context. Some humor-based or competition-heavy games might not translate well depending on where you’re teaching. What’s hilarious in one country may feel awkward or rude in another.

Designing Your Own Games

You don’t need to be a game designer to bring something fresh into your TEFL classroom. Often, all it takes is a small shift in format to turn a dry exercise into a high-energy activity. Got a worksheet with sentence drills? Turn it into a team challenge: correct answers earn points, wrong ones bounce to the next team.

Even better — get students involved. Let them create their own quiz questions, draw vocabulary flashcards, or write clues for a guessing game. Not only does this save you prep time, it deepens their engagement and reinforces the material.

You can also adapt familiar games into language learning gold. Use a “Jeopardy” board for grammar categories. Turn Uno cards into verb conjugation challenges. Memory card games can match vocabulary with definitions or pictures.

Don’t worry if a game doesn’t work perfectly the first time. Watch what gets laughs, confusion, or crickets — then tweak. Some of your best classroom activities will come from these small experiments.

Building a Game Toolkit (Without Overloading Yourself)

You don’t need 50 different games to be an effective teacher. What you do need is a handful of flexible go-to activities you can pull out anytime — and tweak to match your topic, student level, or classroom size.

Start simple:

  • Dice: great for randomizing questions, choosing student teams, or building number-based challenges.
  • Mini whiteboards or flashcards: reusable tools for vocabulary games, quick quizzes, or pair activities.
  • Timer: adds just the right amount of urgency and excitement.
  • Printable templates: like game boards, bingo sheets, and matching cards.

For online teaching, save links to digital tools like Wordwall, Baamboozle, or ESL Games Plus. They’re great when you need something engaging on the fly.

Consider keeping a small game journal. Jot down what you tried, how it went, and what you’d change. Over time, you’ll build a personal playbook that makes lesson planning faster, easier, and way more fun.

Final Thoughts: Why Games Are More Than Just a Warm-Up

It’s easy to think of games as a break — a quick way to get students smiling or kill time before the bell. But when used well, games are one of the most powerful learning tools in your TEFL arsenal.

They give students a safe space to take risks, make mistakes, and try out new language without fear. They make lessons more memorable by tying grammar and vocab to movement, emotion, and laughter. They transform shy learners into active participants and turn drills into discovery.

As a TEFL teacher, your goal isn’t just to teach English — it’s to make your students want to use it. Games help you get there. Not as fluff, but as a strategy. Not just for kids, but for learners of all ages.

So yes, keep a few fun activities in your back pocket. But use them with purpose. Because sometimes, the most powerful teaching happens when everyone’s too busy having fun to even notice they’re learning.

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